// what I have built
A classic Snake game developed with Windows Forms. This project demonstrates basic game-loop mechanics, event handling, and simple 2D graphics programming in C#.
A fully terminal-based vending machine simulation that handles user interaction, menu navigation, and input validation. Built to show how logical flows and user guidance can be implemented in shell scripts.
A modern, responsive portfolio website featuring dark mode, clean typography, and a technical aesthetic. Built to professionally present my projects, skills, and background.
An endless runner inspired by Jetpack Joyride. The player dodges three types of lasers while gravity and jetpack physics control movement. Difficulty scales dynamically with the score.
A Minesweeper-inspired game with bombs, timer, explosion effects, particle system and highscore tracking. Built in C# Windows Forms with dynamic gameplay and a game-over system.